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Nerf Arcade Airfield
Nerf Arcade Airfield

We decided to follow the Nerf Strike theme. We went for the classic military base and so I was tasked with blocking out the scene and creating rows for targets to follow or shoot-out at the player. I mocked up lighting and blocked out assets for zombies and targets to hide in. Each asset I modeled in Maya and textured in substance painter. Once a good amount was checked in I refined lighting and adjusted post-processing for a more narrow feel. adjusting the saturation so that the vehicles would pop more at the player. Every one with the exception of the chopper was a toy released from Nerf. From there I transitioned into weapons and finished any remaining assets.

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