Nerf Arcade Graveyard
Nerf Arcade Graveyard

This was the first level we created for nerf. we decided to follow the Zombie theme nerf had reelected a few weapons for. We went for the classic graveyard and so I was tasked with blocking out the scene and creating rows for targets to follow or shoot-out at the player. I mocked up lighting and blocked out assets for zombies and targets to hide in. Each asset I modeled in Maya and textured in substance painter. Once a good amount were checked in I refined lighting and adjusted post processing for a very vivid high contrast look. From there I transitioned into weapons and finished any remaining assets.

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