The console release of New World: Aeternum and the revamp of Cutless Keys were amazing projects Amazon Games had Lost Boys Interactive work on. It has been such a great industry experience to continue working on a Triple-A title with everyone.
The inner citadel is split into two areas color-coded and wetdressed to help with navigation. Alongside all other areas of the citadel this one was designed brilliantly to be close-quarter combat. I took this from blackout to final looks and performed countless performance checks and playthroughs to make sure both solo and groups had memorable pvp experiences.
The Citadel lookout is just one part of the whole poi of citadel. The location is massive and has so much to see and discover.
Michael Dunnam - Project Art Director
https://www.artstation.com/mdunnam
Peter Hartmann - World Lead
https://www.artstation.com/peterhartmann
Apryl Arrogante - World Building
https://www.artstation.com/aprylarrogante
James Van Horn - Design
https://www.artstation.com/jamesvanhorn
Ethan Reeds - Lighting
https://www.artstation.com/ethanreeds9