I was responsible for world building in Elysian Wilds "Hortus Gorgon". I took this poi from blockout to the initial building of its foundation using preexisting kits. Working together with design I added unique areas like a maze and a cave for expanded gameplay. Unique Kit testing was a hug part of this pois creation as we wanted each area to standout. Shout out to the art team from creating such amazing modular floral kits that not only were easy to work with but have a huge impact in the quality of the poi.
Listed below are some people I worked with throughout the development.