I was responsible for world building in Elysian Wilds "Adiana Battle Arena". I was responsible for the invasive/bramble layout around the arena. The idea was to create a large enough space consistent with the others that wrap the foliage into a dome shape. Twisting the invasive to be large enough and seen throughout the zone. This look had to be wrapping downwards towards the front to showcase Adiana and the Tear of Gia.
Below are the leads that helped me throughout.
Michael Dunnam
Art Director
https://www.artstation.com/mdunnam
Peter Hartmann
Lead Environment Artist
https://www.artstation.com/peterhartmann