Nerf Arcade Hanger Props
Nerf Arcade Hanger Props

Props and Assets I created from the concept for Nerf Arcade. I Modeled them all in Maya, textured in substance painter, optimized, and brought it into Unity. I then adjusted any textures to match the overall vivid look for Nerf. For some, towards midway in development, we knew which would remain static. Through this, I was tasked with creating texture atlases for most props.

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