King Kong of Skull Island VR Props 2
King Kong of Skull Island VR Props 2

King Kong of Skull Island VR was a multi-disciplined team effort. Set in the middle of Skull island with the inspired concept from Joe Devito, we aimed to create a unique interactive ride for all ages.
I had the privilege to lead and work alongside a talented team of artists and programmers. I was responsible for creating an environment for full Vr immersion that was also optimized. Along with player vehicle creation, prop art concept to final, all lighting and baking. In addition, I provided particle support and optimization where needed. In collaboration with art leads and producers and licenses, we crafted a unique VR experience for the arcade!
Thanks to everyone who contributed.

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