Savage Divide Expedition
Savage Divide Expedition

I was responsible for world building in Rise of Angry Earth Expedition "Savage Divide".
Working with the invasive/bramble layout around the whole expedition. Giving each room a foundation to branch each unique foliage outwards. Being able to do this paved the way to show movement and momentum of the invasive cause by Adiana. As players progress through the expedition they'll see each uquique plant and color scheme within the new revamped zone.
Kit testing was a hug part of this. Working with the flow and growth of each plant species was a challenge. Working with an amazing team made this unique expedition possible.
Shout out to the art team for creating such amazing modular kit that not only was easy to work with but gave a huge impact in the quality of the expedition.
Listed below are some people I worked with throughout the development.

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